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Wylie Mitchell
Game Art
Hey! I'm Wylie, a 3D environment artist specializing in hard-surface prop creation. My journey in 3D art has evolved into encompassing the full PBR pipeline from the smallest of props to the biggest of environments. I strive to transform creative concepts into top-tier, game-ready assets. With a strong foundation in optimized modeling and PBR texture creation, I am skilled in utilizing both Unity and Unreal Engine's pipelines to their fullest. Committed to continually improving my workflow, I aim to produce assets that not only fulfill but surpass the visual and technical demands of current-generation games.